Optimization Update 1.05 - Graphics & Network Optimized + Fixes


Hey everyone! 🫡

Many people had issues with performance and lags even on powerful machines, so I decided that the next priority was optimization. The most important thing was the GPU - there were far too many super-high quality assets & textures, so I reduced their resolution. It's barely noticable to the player but improves the performance a lot. Many high requested bugfixes appear in this patch as well - full list down below 👇.

General:

  •  Achieved a stable 60 FPS on recommended settings.
  •  Network optimization - reduced network lag.

New:

  • Speed lines vfx added while flying the ship in the Interlude level
  • Logo font implemented in some places for a cleaner look

Fixes:

  • Proper usernames appear during character select for both players
  • Visual bug where John's body parts were not in sync while moving
  • Opening the in-game Pause menu will no longer hide the mouse for some players
  • Fixed a bug making players stay connected after credits rolled
  • increased asteroid spawnrate during Interlude level
  • John and Yang running speed during Prologue intro cinematic improved
  • Flying corpse during Prologue intro cinematic will no longer clip through window
  • Computer screen no longer clips through monitor stand in the Prologue
  • Monster will no longer move while eating the player during the Prologue level

Files

Demo on Steam
External
Sep 10, 2024

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